2024-2025, Quartile 4
Through this project, a game fishing experience was
developed, which implements concepts learned in the
design of actuated systems course, - including machine
learning, the use of gears, motors and other actuators to
create an engaging interactive system.
Further, the individual part of this course helped me develop my 3D-prototyping skills.
Students;
Smit, L.;
Coach
N.A.
T&R, U&S, C&A, MD&C, B&E, DRP, PS