I believe my business and entrepreneurship proficiency has developed in quite a different way and
direction
when compared to many of my peers. After my Bachelor's, I will (hopefully) be continuing my studies with a
continuing Master's next year. For after this Master’s degree, I am starting to look into the possibilities
of an EngD
or a PhD. However, especially considering the topics I would be interested in going into, this track will
likely have me interacting with internal organisations like the Ethics Review Board and the Privacy Team
(among others) more often. I have already been the dedicated Ethics contact person for a handful of
projects,
and I personally enjoy filling in their respective forms. I feel that this has also helped me learn how to
explain my projects and processes more clearly to external parties. Through meetings and emails with these
internal teams, I believe my formal communication skills have also improved a lot.
Through my internship, I learnt a lot about communication with business partners and presenting concepts
to potential clients. This has been further reinforced by the course Design Innovation Methods, which taught
me a lot about how products and services can be assessed from the opposite point of view, within companies. I
have also learned how projects move within businesses, and I have been able to further my skills in
stakeholder mapping. Unfortunately, this internship has also shown me how far integrated AI already is in
project workflows.
Through the design sketching skills that I learnt during the last quartile of Exploratory Sketching, my conceptualising and ideating skills have grown exponentially.
I really enjoy working with code, recording, organising, and sorting data to be used in analyses or
graphs. The
structure and logic of this come quite easily to me, and I love both troubleshooting code and seeing
components
come together. This was, for example, part of the reason why I was the sole member responsible for code in
the
course Making Sense of Sensors, and I am still proud of how incredibly clean and well that code worked.
Furthermore, I am proficient with multiple coding languages and believe this is important for both research
and
design. In terms of the Expertise Area of Math, Data, and Computing, being able to efficiently process
measurements from datasets is incredibly helpful for research insights.
Using code and ‘data’ processing with a more abstract visual output is also a very interesting
experience. In
the course Digital Craftmanship, I did exactly this; in the Processing
programme, I wrote code that processes images to make these images return more abstract and meaningful
memory representations to be included in
our
concept.
Continuing on the code topic from the Math, Data, and Computing Area of Expertise, I am also quite
proficient with
Arduino, Javascript, HTML/CSS, Python, Figma, and other digital prototyping tools. I learnt a basis for this
during Computer Science in high school, and have only grown exponentially more skilled in this. Whether a
project
requires a digital platform or sensors and actuators in an electronics system, I tend to be in the group of
team
members responsible for this. During Making Sense of Sensors, for example, I helped both my and another
team’s
members troubleshoot their Arduinos, Mi-bands, and Data Logging Shields. In both my USE learning line and
Project
1, I helped develop conceptual (semi-functional) digital platforms, while taking responsibility for the
electronics in Project 1 and assisting this in several other projects.
However, prototypes do not only consist of technical and digital concepts.
Since the start of my Bachelor’s, I have learnt a lot about physical prototyping: Through several of my
projects,
including Project 1, Project 2, and Aesthetics of Interaction I have developed skills in working with wood;
including laser cutting and manual processes in Vertigo.
In this Semester, I have learnt a lot about CAD modelling as well. While I have previously used this at
a
surface level, Designing Actuated Systems has helped a lot in developing my CAD skills.
In my Final Bachelor Project, I immediately took the opportunity to improve this skill, as it is something I
had
been interested in for a while. For my FBP, I designed my Aesthetic prototype in Fusion360 and 3D-printed
this,
while realising a functional prototype with a data logger and sensors in Arduino to make interactions with
this
prototype come to life.
Users and Society are two of the most important actors in my preferred field of design, which are deeply
ingrained in both my vision and professional identity. I am very focussed on designing for neurodiversity
and improving the Quality of Life for my projects’ target audiences. In line with this, I have followed the
Quality of Life USE track, which has taught me a lot about risk mitigation and ethics to consider in product
design and user testing.
Involving users in my projects is part of the design process that I find very important. I want to
design for positive behaviour change and, as such, I believe users need to be involved in my design
processes. Understanding users’ needs is imperative for good supportive design, and products and coupled
interactions must be interesting and promote positive development. Providing different methods of user
feedback throughout multiple stages of a design process can present great insights into users’ thoughts and
experiences. Performing surveys is a wonderful way to gather large-scale quantitative data, which can help
gain insights into target audiences when deployed in earlier stages of a project. Involving users in design
through more personal interactions like co-creation sessions or design probes also helps with forming mutual
understanding and more person-dependent results. In the later stages of a project, testing prototypes with
potential users can help identify issues and strengths with current concepts. I am interested in exploring
different ways to use these user interactions to gather information about a project, and I hope to make this
an even more integrated part of my professional identity.
Interest Research processes
One of my main design interests are research processes, as I find these invaluable for certainty in
project development.
Compensate for difficulties with certain ideation skills by doing more research and more specific
ideation;
does
not properly work, quick & dirty prototyping has lots of benefits too, still learning to improve this.
Following my Bachelor’s degree, I will be continuing my Master’s degree in Industrial Design here at Eindhoven. I want to develop myself more in terms of design for neurodiverse quality of life through self-efficiacy. Continuing this in my Master’s degree, I want to focus on designing for behaviour change and improving my research methods; for this, I will likely be following either the Constructive Design Research (CDR) or Research, Design and Development (RDD) tracks. I am already considering options for a potential M2.2, and may focus on the Preparation FMP; I would love to perform a research and design project within a longer timeframe, ensuring I can hopefully write my report a lot easier.